Saturday, August 27, 2016

The Night Alarm: The Advance by Charles West Cope, 1871

This is an awesome painting. The Night Alarm: The Advance by Charles West Cope, 1871. Just oozes atmosphere...



Wednesday, August 17, 2016

Tome of Tomes Double Today

Two more tome of tomes!

Dead No More
Author: Dierdre Alleratt
Race: Human
Dimensions: 8x10x0.5
Weight: 1 lbs.
Materials: Black dragonskin-bound, stitched humanbone-board, gorgon vellum
Rarity: Very rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Planes (outer)
Value: 625 gp

This small book of mentally-focusing prayers helps a cleric prepare for the rigors associated with casting raise dead or resurrection. Reciting all the prayers takes 4 hours, but afterwards a cleric is treated as if 2 levels higher regarding spell effects for raise dead or resurrection and halves the recovery period of a resurrection.


Things That Are Not
Author: Skyme Dualming
Race: Human
Dimensions: 14x14x9
Weight: 35 lbs.
Materials: Shadow dragonskin-bound, stoneboard, vellum, brass clasps and lock
Rarity: Very rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Dweomercraft
Value: 25,000 gp

Another work regarding illusions by the renowned illusionist Dualming, Things That Are Not is arguably the most sought-after work of illusionary magic. Dualming’s masterwork requires an Intelligence of 17+ to understand and 9 months of intensive study, but if such is possible an illusionist reading this tome gains a remarkably deep understanding of illusions: such an understanding that all his spells are saved against at with a -1 penalty. Sages believe there are only three copies of Things That Are Not. Contained within each tome are the illusionist spells audible glamer, phantasmal force, improved phantasmal force, phantasmal killer, shadow monsters, and permanent illusion.



Sunday, August 14, 2016

My favorite writing music - John Carpenter's Lost Themes

If you like soundtracks, and enjoy Carpenter's minimalism, you simply *must* purchase this collection of "Themes for movies that never existed." It is, hands down, amazing stuff that never ceases to focus my thoughts when writing. I love all of Carpenter's Soundtracks (at least those that I own), but this one is my favorite. Even beating Escape from New York, which is quite the feat. Go out and buy this, it's wonderful!



Saturday, August 13, 2016

Post-Apocalyptic Scrounged-Glass Arrowheads

I'm a bit embarrassed to say that I never thought of people using scrounged glass for arrowheads! Doing a bit of research it seems that bowhunters view these type of arrowheads as inferior to flint but superior to obsidian in terms of durability. Here's a cool video of a guy making a scrounged-glass arrowhead using flint-knapping techniques.


Thursday, August 11, 2016

I admit it. I like Conan the Destroyer.

Yeah, I know people rag on the movie, but I've always liked it as much, perhaps even more, than I liked the first Conan movie. Tracy Walter's portrayal of Malak is  the single greatest influence on my perception of the thief class. So even though most people dislike it, I dig the flick. Especially the music.

Here's a vid where you can watch the musicians play the theme song. 'Tis cool.


Wednesday, August 10, 2016

Tome of Tomes

Geomancy
Author: Unknown
Race: Elf
Dimensions: 14x12x1.5
Weight: 25 lbs.
Materials: Black dragonskin-bound, brassboard, vellum, brass clasps and lock
Rarity: Rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Divination
Value: 6,625 gp

This elven treatise on the magical art of fortune telling from earthen materials seems convincing, but is actually entirely worthless. The author seems unaware of even the most basic magical principles.  However, the last half of Geomancy is a highly convoluted, and highly compact, guide to the creation of a crystal ball. Following these instructions reduces the time needed for creation by half. Additionally, a later hand included a single spell found within the margins through the entire book: legend lore.

Sunday, August 7, 2016

Tome of Tomes

Glyphs of Power
Author: Archibald Williamson
Race: Human
Dimensions: 16x16x3
Weight: 15 lbs.
Materials: Giant eelskin-bound, woodboard, vellum
Rarity: Very rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Dweomercraeft, heraldry, signs & sigils
Value: 14,000 gp

The only other known work of Williamson, Glyphs of Power is a methodical, difficult work on the nature of magical glyphs, sigils, runes, and wards. There are four spells are contained within the volume: wizard mark, sepia snake sigil, explosive runes, guards and wards. More importantly, after reading and digesting Glyphs of Power for at least a month, a caster’s spells involving such affairs are more effective (+1 to damage or -1 to save against).

Friday, August 5, 2016

Two more Tome of Tomes

I'm still plugging away at my Tome of Tomes Patreon project and should be releasing Tome of Tomes Volume 4 in a few months because of their support. Thanks all!

Here's two more tomes from the series.

Glassworks of Punj
Author: Mallient Fligiton
Race: Human
Dimensions: 8x8x1
Weight: 4 lbs.
Materials: Giant snakeskin-bound, stoneboard, vellum
Rarity: Common
Fields of Study: Humankind
Special Knowledge Categories: Arts & music
Value: 50 gp

The peoples of Punj are renowned for their glass-working ability, and with good reason, as this seminal work demonstrates. Glassoworks of Punj not only explores the common wares coming out of workshops throughout the sub-continent, but it also show many of the wondrous works of art and their historical context of many of the ancient wares.  Heavily illuminated, this work provides inspiration and sets a high bar for glassworkers of other regions.


Kemetian Fire Magic
Author: Liart Spilgie
Race: Elf
Dimensions: 16x16x3
Weight: 15 lbs.
Materials: Red dragonskin-bound, woodboard, vellum
Rarity: Very rare
Fields of Study: Humankind, supernatural & unusual
Special Knowledge Categories: History, dweomercraeft
Value: 7,500 gp

The rare companion piece to Spilgie’s Ancient Kemet, Kemetian Fire Magic deeply delves into the fire magics of that ancient people. Spilgie translates hundreds of magical hieroglyphic texts into modern form, eventually providing the reader access to the following three spells: burning hands, flaming sphere, fire trap. These translations prove the ancientness of these three magics. Additionally, it should be noted, the Kemetian flaming sphere is superior to the common spell, dealing 2-8+1 hit points of damage.

Monday, August 1, 2016

Advanced Adventures #34: The Crocodile's Tear now available!

AA #34 is now out in print and PDF forms.

Advanced Adventures #34: The Crocodiles Tear is an OSRIC(tm) module designed for 4-6 adventurers of levels 3-6.

A wealthy patron is outfitting an expedition to sail to the mysterious southern continent.  The goal of the expedition is none other than the legendary Crocodile’s Tear: a massive magical emerald! Many tales are told about the southern continent, most of which paint it as a disease-ridden jungle filled with hostile natives, reachable only by crossing a pirate- and monster-infested sea.

As the port winds fade into the winds of the open sea, the sails of The Mermaid billow firmly. Will the player characters survive the voyage, and will they find more than they bargained for? Oh, and was it mentioned that that two other trips set out before this one only to be swallowed up by the dense jungle…



Wednesday, June 15, 2016

A series of new 1 on 1 Adventure are coming. Here's the first, The 300th!

I'm happy to say that I've a series of new 1 on 1 Adventures (for Pathfinder) coming out over the next year. Here's the cover for 1-on-1 #17, The 300th! I've got numbers 17-21 in the pipeline... :-)



Monday, May 9, 2016

Wednesday, April 20, 2016

Advanced Adventures #34: The Crocodile's Tear

Oh lookie, another Advanced Adventure's on the way! This one's by Geoff Gander, has a a rather Meso-American feel, and fits right in the sweet spot of levels 3-6.

Advanced Adventures #34: The Crocodiles Tear is an OSRIC(tm) module designed for 4-6 adventurers of levels 3-6.
A wealthy patron is outfitting an expedition to sail to the mysterious southern continent.  The goal of the expedition is none other than the legendary Crocodile’s Tear: a massive magical emerald! Many tales are told about the southern continent, most of which paint it as a disease-ridden jungle filled with hostile natives, reachable only by crossing a pirate- and monster-infested sea.
As the port winds fade into the winds of the open sea, the sails of The Mermaid billow firmly. Will the player characters survive the voyage, and will they find more than they bargained for? Oh, and was it mentioned that that two other trips set out before this one only to be swallowed up by the dense jungle…
If you enjoy this adventure, look for future releases in the Advanced Adventures line from Expeditious Retreat Press.

Saturday, April 16, 2016

Tome of Tomes: Volume Three released!

Heya all, I'm glad to say that the next 100 books in the Tome of Tomes are compiled and released as the PDF Volume Three of the Tomes of Tomes! Thanks again to all my Tome of Tomes Patreons for their support, without which I would not be creating these as the clip that I am. Thanks!


Friday, April 8, 2016

A Month without Posts

I should update all of you since it's been a month without posts. There are two main reasons for this: 1. We moved from Ohio to Vancouver, WA, and 2. My computer fall down go boom.

The move is the big reason. Suzi (my wife) found a new job on the west coast and moving our household (and business) 2,500 miles has taken almost all of our collective attention for the past month. We're here finally and the house is 95% set up so things are back to normal on that front. Unfortunately, we've got about two weeks of travelling into (south) Portland for Suzi's orientation/on boarding and that's a terrible, terrible, drive, so I'm not going to be 100% at the helm until the next two weeks are done.

(we get to see this monster a lot while we cross the river)

But the computer issue isn't to be ignored. It's simply amazing how much time it takes to migrate from one computer to another when you've got as much computer-related stuff to move over. For instance, just finding all the damn fonts you used takes forever. Oh, and I still haven't figured out how to migrate custom brushes from Photoshop (but honestly, I haven't looked that hard after my initial frustration... there's got to be a way right? That seems like something people would want to do.).

Anyway, thought you all deserved a heads up on my silence recently. Thanks to all my business associates for their patience during this period. I appreciate it!


  © Blogger template The Professional Template II by Ourblogtemplates.com 2009

Back to TOP